| score: 0 pip: 123 | ||||||||||||||||
| | Money session Jacoby Beaver | |||||||||||||||
| pip: 150 score: 0 | ||||||||||||||||
| XGID=----BBC-C---dB---cccBb--A-:0:0:-1:00:0:0:3:0:10 | ||||||||||||||||
| Analyzed in Rollout | |
| No Double | |
| Player Winning Chances: | 76.48% (G: 9.08% B: 0.23%) |
| Opponent Winning Chances: | 23.52% (G: 2.81% B: 0.08%) |
| Double/Take | |
| Player Winning Chances: | 76.92% (G: 8.68% B: 0.21%) |
| Opponent Winning Chances: | 23.08% (G: 2.79% B: 0.08%) |
| Cubeless Equities | |
| No Double: | +0.530 |
| Double: | +1.197 |
| Cubeful Equities | |
| No Double: | +1.011 |
| Double/Take: | +1.049 (+0.037) |
| Double/Drop: | +1.000 (-0.011) |
| Best Cube action: Too Good to Double / Drop | |
| Rollout details | |
| 1296 Games rolled with Variance Reduction. Moves and cube decisions: 3 ply | |
| Confidence No Double: | ± 0.016 (+0.996...+1.027) |
| Confidence Double: | ± 0.017 (+1.032...+1.066) |
| Double Decision confidence: | 92.3% |
| Take Decision confidence: | 100.0% |
| Duration: 1 hour 06 minutes | |
eXtreme Gammon Version: 1.21
How can it be TG if it's a cash game and the cube is in the middle? (Maybe Jacoby rule is off?) I thought the Jacoby was standard for a money session...Seems like it should either be a double or not a double, no?
ReplyDeleteI've seen this before with gnubg rollouts. Gnubg systematically over-values the winning chances of the player with the holding game. Therefore it makes bad takes later, which increases the equity of the no-double option.
ReplyDeleteIt's the first time I've seen this in an XG rollout.